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Traditional software development has always required a long requirements-gathering phase at the beginning of a project that, if not handled correctly, can often result in schedule delays and costly budget overruns that have a significant impact on the project itself. Software simulation can streamline that process and prevent many of the errors and delays that are common when using traditional methods. This paper details the requirements-gathering mechanism and how simulation is breaking into the mainstream as a time-and cost-saving method of helping clients design software projects with a minimum of error and hassle.
Author: Jason Moccia
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